Maplestory if I Fail Zakum Can I Do It Again Written By Freeman Bacte1996 Tuesday 26 April 2022 Add Comment Edit Offline Christine Donator Joined: Jun 30, 2013 Messages: 1,538 Likes Received: 1,310 Gender: Female person Location: local supermarket IGN: 2spoop-e4u Club: fruits inc In order to participate in the fight confronting Zakum, you are required to do a three-part quest (each giving a unlike element of what makes upward an Center of Burn down). Hopefully this guide can clear up annihilation you're unsure of. 'Pre'Pre-Requirements: Must be at to the lowest degree level 50 to start the pre-quests. Brand your way over to El Nath and speak to your corresponding third chore NPC. Click the option that asks for permission to do your Zakum quests. You lot're now ready to make your mode towards dead mine! Have the Danger Zone taxi to Ice Valley II and proceed to walk through each map until you've reached the terminate of expressionless mine: The Door to Zakum. For those with VIP/REG teleport rocks, teleport to someone in The Passage and walk through each cave of trial map until you reach The Door to Zakum. Brand a political party earlier speaking to NPC Adobis. *NPC Adobis Part One: Enter part one past speaking to Adobis with a political party of (1-6) players. Parties of 2 or more than are recommended just, not a must. Doing function one with someone else or a group of friends is significantly quicker in comparing to doing information technology on your own. Skills such equally haste and teleport do not piece of work here. To obtain the showtime chemical element of an EoF (Centre of Fire), you are required to obtain seven keys looking like then: You can get these keys past opening chests or rocks. Here are the rooms and respective activator y'all are required to hit. I've ordered them in the most convenient lodge possible (closest to spawn, efficient society, to the lowest degree corporeality of time, etc). Information technology's fine to do it in whatever club you please though! *In social club to proceeds admission to Expanse sixteen, you need to go through room x or seven until you lot reach Expanse xvi. +Some chests warp you dorsum to the first, this could be both a advantage and disadvantage. *Expanse 16's portal warps you back to where Aureola is present. eleven-i (breast) 9-2 (breast) xiv-ane (chest) 4-2 (rock) 16-3 (chest) 16-ii (chest) xvi-five (rock) If you want to hunt for documents in order to get dead mine scrolls, hither are those locations also. nine-1 (Right Sided Stone) nine-2 (Right and Left Sided Rock) 10-1 (Left Sided Rock) x-2 (Left Sided Stone) eleven-1 (Left Sided Stone) 12-1 (Left Sided Rock) 1-1 (Left Sided Rock) 1-2 (Left Sided Rock) thirteen-1 (Left Sided Rock) 8-ane ((Left or right Sided Rock) 2-1 (Left Sided Rock) xiv-i (Left Sided Stone) 15-ane (Left Sided Rock) 7-1 (Left Sided Rock) 7-2 (Rock) 3-1 (Left Sided Rock) 3-2 (Left Sided Rock) 4-2 (Correct Sided Stone) five-1 (Left Sided Stone) 6-ane (Left Sided Stone) 16-4 (Left Sided Rock) 16-v (Left Sided Breast) xvi-vi (Left Sided Rock) Quest Map[going to assume this is the map you spawn in] (All) Thanks to Katsuruka for suggesting that I add together this! After collecting all vii keys, head over to 16-5 and there will be a big chest in the heart of the map (as shown above). Drop all seven keys (as a packet) on height of this breast. You should receive a piece of fire ore. Return to the first map you originally spawned in at the beginning. Talk to Aura, she'll replace your slice of fire ore with a complete fire ore. In addition, she'll warp you dorsum to The Door to Zakum. +I typically endeavour to detect a chest in map 16-5 that'll warp me back to offset. If that chest is already gone, time for a slow 20 second(?) walk. Items you should take at this point: x1 Burn down Ore Part Two: Speak to Adobis, again and proceed to part two. The second part of the Zakum pre-quests is a very long linear jump quest which requires 'the player' or in other words yous, to reach the end. Information technology consists of ii parts involving: miniature statues that spew poison and fireballs, falling rocks, etc. Become from start to cease and yous should obtain "Jiff of Fire". Skills such as haste and teleport do non work here, either. Yous should receive the second chemical element: Jiff of Burn. Items you lot should take at this betoken: x1 Fire Ore x1 Jiff of Fire Part Three: If y'all speak to Adobis ane last time (obviously picking the third option now), he will tell you to collect xxx Gold 'Teeth' (for the sake of grammar I'm going to say "teeth" instead of "tooth" ). These are dropped past Miner Zombies (every bit seen below), head back to the beginning of dead mine to chase from those mobs. Otherwise, you lot tin purchase all xxx teeth in the FM for [insert electric current price here]. One time you've finished, turn in the teeth you've obtained to Adobis. You've completed all your pre-quests for Zakum! What you have now: (5) Center of Fire Full admission to Zakum twice a day Happy Zaking! *You lot can repeat just office three to obtain more EoFs in one case you run out. *All pre-quests must exist done if you lot are to enter Zakum, non choosing not to complete all three quests (at least once) is considered glitch abuse. Edited with user submitted suggestions, credit is given where credit is due. <3 Key: * - Make note of + - Tip Fabricated this guide considering I honestly couldn't be bothered to google office one anymore. There doesn't seem to be a guide already upwards and so I thought it'd be a nifty idea to postal service one here on the forums. If at that place's anything wrong apropos information, please let me know. <three **pics take been updated every bit of 7/7/2019, if any of the pictures happen to intermission from this signal forward, they probably won't get fixed (as I am non active on the forums anymore)! Offline Katsuruka Donator Joined: May 10, 2013 Messages: x,980 Likes Received: 5,322 Nice guide! Perhaps you could add together in how to go the documents also, in phase 1 (Expressionless Mine Scrolls = useful things to have!) This is the guide I always used: http://gyazo.com/d74cb3f949e1ecaeeb6421d0a0d9f72e I take a question. How practice you lot know if you accept done the Zakum run twice a mean solar day, and when does the timer reset until you lot tin can do another two runs? What if you lot keep failing runs and have to repeat them, would you hazard breaking the rules by non knowing that you have reached your limit of two Zakum runs per twenty-four hour period? Offline Christine Donator Joined: Jun thirty, 2013 Messages: i,538 Likes Received: 1,310 Gender: Female person Location: local supermarket IGN: 2spoop-e4u Society: fruits inc Personally, I know that I commonly just rush through stage one. Documents and scrolls I usually merely ignore only, I'll add this in for those who don't. You can't go into Zakum after two runs whether or non these ii runs were successful. As far as I know, the 'timer' (EDIT: I put quotes around this because it's something you lot proceed track of) should reset at midnight server time; that's how it was in GMS, otherwise it's a full 24-hours. Katsuruka and Afee similar this. Zak timer is the total 24 hours hither. Unfortunately there'southward no timer though, you'll have to keep track of it yourself if y'all do ii runs. And the timer starts when you sign upwardly for the run, and then if you d/c in the Archway to Zakum Alter it counts equally one run. Offline maggles Donator Joined: Jun five, 2013 Messages: 2,874 Likes Received: 2,759 Location: local crag Guild: synergy Always used this: Offline Christine Donator Joined: Jun 30, 2013 Letters: 1,538 Likes Received: 1,310 Gender: Female Location: local supermarket IGN: 2spoop-e4u Guild: fruits inc I've used that too, just never liked how tiny the pictures/font were, meaning I'd take to scroll up and downwardly to run across what I needed. Plus, everything fits on my screen with how information technology'south ready upwardly in the guide. Offline Christine Donator Joined: Jun 30, 2013 Messages: 1,538 Likes Received: 1,310 Gender: Female person Location: local supermarket IGN: 2spoop-e4u Guild: fruits inc Updated a few things hither and in that location, I'd like to say that this guide is complete! Could I just purchase an eye of fire in the FM and not practise the quests? No because yous won't even be given the option to become in. You lot have to shell all the trials in order to even be able to gain admission. Some of the pictures are down. Whatsoever idea when you might update them? I'll provide links and pictures if y'all want. Offline Graces Donator Joined: Nov 23, 2014 Messages: 558 Likes Received: 525 Gender: Male Location: Zakum's altar IGN: Nathalie Level: 69 Guild: - Actually, you lot don't need to complete the final office (30 teeths). If you have an Center of Burn in your inventory, yous can enter without problems. That'south a glitch as far as I'm aware, and entering in that way is technically glitch abuse. Offline Christine Donator Joined: Jun thirty, 2013 Messages: 1,538 Likes Received: 1,310 Gender: Female Location: local supermarket IGN: 2spoop-e4u Society: fruits inc That'due south a bannable law-breaking. Offline Katsuruka Donator Joined: May ten, 2013 Letters: 10,980 Likes Received: 5,322 Have you completed all of the Zakum prequests at whatever point? Offline Katsuruka Donator Joined: May 10, 2013 Messages: 10,980 Likes Received: five,322 OK, we've now stock-still the coding on the prequests and so that players need to have completed stage 3 to get into Zakum. No, we're not banning you, it wouldn't be off-white to ban you alone for something that a LOT of people take likely been doing for a very long time. This leap quest just makes me want to mash my face confronting the keyboard lmao. Maybe I'one thousand just likewise tired right now. Look up a YouTube video on the jump quest and take your time. Approach it very methodically and you should be a master of it in no time. Share This Folio isaacsmusly1939.blogspot.com Source: https://mapleroyals.com/forum/threads/zakum-prerequisite-guide.10723/ Share this post
In order to participate in the fight confronting Zakum, you are required to do a three-part quest (each giving a unlike element of what makes upward an Center of Burn down). Hopefully this guide can clear up annihilation you're unsure of. 'Pre'Pre-Requirements: Must be at to the lowest degree level 50 to start the pre-quests. Brand your way over to El Nath and speak to your corresponding third chore NPC. Click the option that asks for permission to do your Zakum quests. You lot're now ready to make your mode towards dead mine! Have the Danger Zone taxi to Ice Valley II and proceed to walk through each map until you've reached the terminate of expressionless mine: The Door to Zakum. For those with VIP/REG teleport rocks, teleport to someone in The Passage and walk through each cave of trial map until you reach The Door to Zakum. Brand a political party earlier speaking to NPC Adobis. *NPC Adobis Part One: Enter part one past speaking to Adobis with a political party of (1-6) players. Parties of 2 or more than are recommended just, not a must. Doing function one with someone else or a group of friends is significantly quicker in comparing to doing information technology on your own. Skills such equally haste and teleport do not piece of work here. To obtain the showtime chemical element of an EoF (Centre of Fire), you are required to obtain seven keys looking like then: You can get these keys past opening chests or rocks. Here are the rooms and respective activator y'all are required to hit. I've ordered them in the most convenient lodge possible (closest to spawn, efficient society, to the lowest degree corporeality of time, etc). Information technology's fine to do it in whatever club you please though! *In social club to proceeds admission to Expanse sixteen, you need to go through room x or seven until you lot reach Expanse xvi. +Some chests warp you dorsum to the first, this could be both a advantage and disadvantage. *Expanse 16's portal warps you back to where Aureola is present. eleven-i (breast) 9-2 (breast) xiv-ane (chest) 4-2 (rock) 16-3 (chest) 16-ii (chest) xvi-five (rock) If you want to hunt for documents in order to get dead mine scrolls, hither are those locations also. nine-1 (Right Sided Stone) nine-2 (Right and Left Sided Rock) 10-1 (Left Sided Rock) x-2 (Left Sided Stone) eleven-1 (Left Sided Stone) 12-1 (Left Sided Rock) 1-1 (Left Sided Rock) 1-2 (Left Sided Rock) thirteen-1 (Left Sided Rock) 8-ane ((Left or right Sided Rock) 2-1 (Left Sided Rock) xiv-i (Left Sided Stone) 15-ane (Left Sided Rock) 7-1 (Left Sided Rock) 7-2 (Rock) 3-1 (Left Sided Rock) 3-2 (Left Sided Rock) 4-2 (Correct Sided Stone) five-1 (Left Sided Stone) 6-ane (Left Sided Stone) 16-4 (Left Sided Rock) 16-v (Left Sided Breast) xvi-vi (Left Sided Rock) Quest Map[going to assume this is the map you spawn in] (All) Thanks to Katsuruka for suggesting that I add together this! After collecting all vii keys, head over to 16-5 and there will be a big chest in the heart of the map (as shown above). Drop all seven keys (as a packet) on height of this breast. You should receive a piece of fire ore. Return to the first map you originally spawned in at the beginning. Talk to Aura, she'll replace your slice of fire ore with a complete fire ore. In addition, she'll warp you dorsum to The Door to Zakum. +I typically endeavour to detect a chest in map 16-5 that'll warp me back to offset. If that chest is already gone, time for a slow 20 second(?) walk. Items you should take at this point: x1 Burn down Ore Part Two: Speak to Adobis, again and proceed to part two. The second part of the Zakum pre-quests is a very long linear jump quest which requires 'the player' or in other words yous, to reach the end. Information technology consists of ii parts involving: miniature statues that spew poison and fireballs, falling rocks, etc. Become from start to cease and yous should obtain "Jiff of Fire". Skills such as haste and teleport do non work here, either. Yous should receive the second chemical element: Jiff of Burn. Items you lot should take at this betoken: x1 Fire Ore x1 Jiff of Fire Part Three: If y'all speak to Adobis ane last time (obviously picking the third option now), he will tell you to collect xxx Gold 'Teeth' (for the sake of grammar I'm going to say "teeth" instead of "tooth" ). These are dropped past Miner Zombies (every bit seen below), head back to the beginning of dead mine to chase from those mobs. Otherwise, you lot tin purchase all xxx teeth in the FM for [insert electric current price here]. One time you've finished, turn in the teeth you've obtained to Adobis. You've completed all your pre-quests for Zakum! What you have now: (5) Center of Fire Full admission to Zakum twice a day Happy Zaking! *You lot can repeat just office three to obtain more EoFs in one case you run out. *All pre-quests must exist done if you lot are to enter Zakum, non choosing not to complete all three quests (at least once) is considered glitch abuse. Edited with user submitted suggestions, credit is given where credit is due. <3 Key: * - Make note of + - Tip Fabricated this guide considering I honestly couldn't be bothered to google office one anymore. There doesn't seem to be a guide already upwards and so I thought it'd be a nifty idea to postal service one here on the forums. If at that place's anything wrong apropos information, please let me know. <three **pics take been updated every bit of 7/7/2019, if any of the pictures happen to intermission from this signal forward, they probably won't get fixed (as I am non active on the forums anymore)!
Nice guide! Perhaps you could add together in how to go the documents also, in phase 1 (Expressionless Mine Scrolls = useful things to have!) This is the guide I always used: http://gyazo.com/d74cb3f949e1ecaeeb6421d0a0d9f72e
I take a question. How practice you lot know if you accept done the Zakum run twice a mean solar day, and when does the timer reset until you lot tin can do another two runs? What if you lot keep failing runs and have to repeat them, would you hazard breaking the rules by non knowing that you have reached your limit of two Zakum runs per twenty-four hour period?
Personally, I know that I commonly just rush through stage one. Documents and scrolls I usually merely ignore only, I'll add this in for those who don't. You can't go into Zakum after two runs whether or non these ii runs were successful. As far as I know, the 'timer' (EDIT: I put quotes around this because it's something you lot proceed track of) should reset at midnight server time; that's how it was in GMS, otherwise it's a full 24-hours.
Zak timer is the total 24 hours hither. Unfortunately there'southward no timer though, you'll have to keep track of it yourself if y'all do ii runs. And the timer starts when you sign upwardly for the run, and then if you d/c in the Archway to Zakum Alter it counts equally one run.
I've used that too, just never liked how tiny the pictures/font were, meaning I'd take to scroll up and downwardly to run across what I needed. Plus, everything fits on my screen with how information technology'south ready upwardly in the guide.
No because yous won't even be given the option to become in. You lot have to shell all the trials in order to even be able to gain admission.
Some of the pictures are down. Whatsoever idea when you might update them? I'll provide links and pictures if y'all want.
Actually, you lot don't need to complete the final office (30 teeths). If you have an Center of Burn in your inventory, yous can enter without problems.
OK, we've now stock-still the coding on the prequests and so that players need to have completed stage 3 to get into Zakum. No, we're not banning you, it wouldn't be off-white to ban you alone for something that a LOT of people take likely been doing for a very long time.
This leap quest just makes me want to mash my face confronting the keyboard lmao. Maybe I'one thousand just likewise tired right now.
Look up a YouTube video on the jump quest and take your time. Approach it very methodically and you should be a master of it in no time.
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